Hello! Please introduce yourself.
Hi, I’m Pepe Delfin and I’m a visual storyteller of sorts. I co-founded Pushpin Visual Solutions, I’m a freelance illustrator, and I’m also a visual artist. I use both traditional and digital media; acrylic for painting and markers and my trusty iPad for illustrations.
On my off days, I like reading novels and comics a lot and like most people, coffee is a staple in my diet. I also love long conversations with people. It helps me clear my head and come up with new ideas for work and for life.
How exactly did you fall in love with art? Was it something you always wanted to do growing up?
I always thought I was gonna be a doctor ‘cause of my parents. They never pressured me into anything, but I did admire the passion they had for the work they did in their medical field. In hindsight, I guess I just wanted to grow up as happy as they were with their work. But dreams of becoming a doctor didn’t last long. I ended wanting to be so many things—from a trapeze artist in a circus to owning my own cafe. All these short lived ambitions I drew as a kid. And I think that’s how my relationship with art started. I didn’t exactly fall in love with it, it just so happened that it was always there in my life and that it was the one thing that helped me realize my daydreams and innermost thoughts.
What was the turning point for you that made you pursue a career in art?
I think it was highschool when I realized I wanted to be a visual artist. While my interest for maths and sciences never waned, Assumption gave me plenty of opportunities to explore new things. Art became my respite from schoolwork. And because finding your niche in highschool and wanting to be special in some way wasn’t new, I made art my thing, which is really just my obnoxious way of saying that I was my batch’s go-to person for posters and shirt designs.
Everything I create shows some form of loneliness not because I am sad per se, but because I think scenes of solitude and quietude fascinate me. When people are alone or look serene, I believe that’s when they’re most inclined to be honest and be themselves.
How did you manage to find your voice as an artist? Did you find it difficult or did you immediately know what kind of artist you wanted to be?
Oh, I’m still trying to find my voice. I kind of know what it is, but it’s hard to nail down what it is exactly. What I do know for sure is I find myself at home with ideas when I approach art in a way that’s interdisciplinary. My art is an amalgamation of all my interests in things that aren’t necessarily visual (which I think is true for most if not all people). I love stories, both personal and fictional. I love exploring questions about the human condition. I love the idea of smallness in the vastness of the universe. And all those show in my art. Everything I create shows some form of loneliness not because I am sad per se, but because I think scenes of solitude and quietude fascinate me. When people are alone or look serene, I believe that’s when they’re most inclined to be honest and be themselves.
How would you describe your personal style to someone who can’t see?
My style changes and evolves. For the most part, my paintings aesthetically involve a lot of lines and shapes. Breaking down objects in their simplest forms is something I love doing because it always poses a challenge. They’re puzzles in a way. I also use a lot of color and adore white space. I love it when objects can breathe. There’s a sense of gentleness and freedom in the way all these elements come together when I do my style.
For some illustrations, I also do comics inspired works. Here, it’s easy to tell what my influences are. I love telling stories in single panels and, not to toot my own horn, but I’ve been told my style reminds them of Daniel Clowes.
Lastly, what’s the future like for you?
There is nothing else I could imagine myself doing other than visual art. I guess when I’m a bit older, I hope my style has matured into something else. I’d like to evolve. I’d also like to delve into other media like sculpture and animation. All these I’d like to do for the sake of telling better stories.